25–29 May 2026
La Biodola - Isola d'Elba (Italy)
Europe/Rome timezone
NB: The submission deadline for the Student Paper Awards is Monday, 11 May.

86 A Heterogeneous Software Framework Design for the Full Software Trigger at CEPC

26 May 2026, 11:00
2m
Maria Luisa Room (Hotel Hermitage)

Maria Luisa Room

Hotel Hermitage

Mini Oral Data Acquisition and Trigger Architectures Mini Orals

Speaker

xu zhang (The Institute of High Energy Physics of the Chinese Academy of Sciences)

Description

The Circular Electron-Positron Collider (CEPC) is a new-generation large-scale particle collider proposed by China, designed primarily to study key particles such as the Higgs boson. It is estimated that CEPC's peak data bandwidth can reach the TB/s level. Currently, the software trigger solution, which bypasses hardware triggering by directly reading all data and performing flexible filtering through software, is considered an important candidate. It not only simplifies hardware wiring but also enhances the flexibility of the trigger strategy. However, it correspondingly increases the demand for online data processing capabilities. Heterogeneous computing, as a crucial acceleration method today, significantly improves processing performance by coordinating different types of processors (e.g., CPUs and GPUs) to handle diverse computational tasks. Given the high compatibility between CEPC's data processing tasks and GPU architecture, it is well-suited for acceleration through heterogeneous computing. This paper introduces a heterogeneous software framework for the CEPC’s online data processing. The framework aims to integrate accelerated computing into the real-time workflow, meeting the high-throughput and low-latency demands of the full software trigger system.

Minioral No
IEEE Member No
Are you a student? Yes

Authors

Boping Chen Fei Li (The Institute of High Energy Physics of the Chinese Academy of Sciences) Xiaolu Ji xu zhang (The Institute of High Energy Physics of the Chinese Academy of Sciences)

Presentation materials

There are no materials yet.