21–26 Jun 2026
U. Ottawa - Learning Crossroads (CRX) Building
America/Toronto timezone
Welcome to the 2026 CAP Congress Program website! / Bienvenue au siteweb du programme du Congrès de l'ACP 2026!

Understanding Quantum Algorithms with Board Games

25 Jun 2026, 15:15
15m
U. Ottawa - Learning Crossroads (CRX) Building

U. Ottawa - Learning Crossroads (CRX) Building

100 Louis-Pasteur Private, Ottawa, ON K1N 9N3
Invited Speaker / Conférencier(ère) invité(e) Physics Education / Enseignement de la physique (DPE-DEP) (DQI/DPE) R1-7 | (DIQDEP)

Speaker

John Donohue

Description

The difference between quantum and classical algorithms can be difficult for students to understand, especially when problems being tackled seem abstract and efficiency scaling factors obscure realistic implementation overheads. For introductions and informal education, games provide a way for learners to develop intuition for physical and mathematical concepts by role-playing. We will present an activity that explores the quantum search (Grover’s) algorithm as a player-vs-player board game, where learners role-play as a classical and quantum computer to try to find marked elements as quickly as possible, intended for high-school students and early undergraduates. We will present how the game incorporates fundamental elements of quantum information science like probability, decoherence, quantum error correction, and measurement collapse, how it demonstrates the scaling of the classical and quantum solutions relative to each other, and the limitations of the analogies used in the game. Feedback from workshops using the game with high-school students, undergraduates, and teachers will be presented. All materials are open-source and possible to print at home, with custom 3D-printed die models available. And yes, we will have copies available to play with.

Keyword-1 quantum algorithms
Keyword-2 outreach
Keyword-3 games

Author

John Donohue

Presentation materials

There are no materials yet.