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24 April 2025
Stara Kotłownia
Europe/Warsaw timezone

BBot - Behavioral reinforced learning bot to play blood bowl

24 Apr 2025, 11:30
30m
SK 04/05 (Stara Kotłownia)

SK 04/05

Stara Kotłownia

Warsaw University of Technology, Main Campus

Speakers

Bartosz Nowicki Karol Kociołek Wiktor Wołek

Description

This paper presents a comparative study of different neural network architectures trained using behavioral learning in the strategic board game Blood Bowl. The game’s complexity, driven by its large branching factor and inherent randomness, presents a significant challenge for artificial intelligence (AI). Traditional AI approaches, such as scripted and search-based methods, have struggled to achieve human-level performance. This study examines how various deep learning models process decision data, adapt strategies, and handle uncertainty in gameplay. Our methodology involves training models with a custom preprocessing pipeline that extracts valid game states and actions from replays of scripted solutions and tournament self-play. Performance is evaluated by competing against existing AI solutions, using metrics such as win rates, move efficiency, and strategic accuracy. The results highlight the comparative strengths and weaknesses of each architecture, providing insights into their effectiveness for reinforcement learning-based agents in complex decision-making environments like Blood Bowl.

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